In my last post I spoke about a platform called PlayerIO which can be used to make multi-player flash games. Using the Box2D AS3 tile based game engine that I have been working on, I have created the basic outline for a Lawn Bowls type of game. You get four shots to get as close as you can to the small ball, also known as the “Jack”. There are movable obstacles that can get in your way, and a terrain to navigate. Obviously I will create a more fun way of throwing the balls, at the moment you just choose a vertical and horizontal thrust to give the ball.

After you throw the four balls, the game calculates the distances of all your balls from the “Jack”. In a multi-player version, the two players would take turns, and throw different coloured balls. It could be very fun given the right level design. Bowls is always interesting when you get down to the last few balls and need to throw a Kamikaze death ball at the end to try to knock out the enemies balls.

Anyway, have a look, and I will be researching PlayerIO a bit and try to get some multi-player action going. All I need to be able to do is pass the force impacting the ball from one client to another. Oh and you probably have to click in the flash window to interact with it.
 

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